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Author Topic: I need volunteers who can test my mod-in-progress!  (Read 223 times)
Jr. Member
Posts: 7

« on: February 15, 2017, 06:50:53 pm »

Hey, You!
I am the guy who recently uploaded a map and a tiny simple mod. I am a heavy metal musician artist and do often play good-old-games with charming gameplays. Cheesy
However, I have a pretty crazy mod in progress...

Implemented trainable units:
  • Elf-warden (upgradeable)
  • Rohan Archer (upgradeable)
  • Balrog (increased movement speed)
  • Giant Ent (increased movement speed)
  • Battering Ram (adjusted for multiplayer. AI bots are not allowed to train it, since they don't know how to use it correctly)

Other major changes:
  • 250 population points limit (that's absolutely too much, since it is able to crash the game when playing with AI bots)
  • Heroes are more balanced (but still problematic)
  • Heroes gain more power for each level, in an accelerating way
  • Heroes can easier gain experience. For example, through their spells and special attacks
  • Troll Bonecleaver, Troll Stonehurler, Huorn, Balrog and Giant Ent can knockback several footmen to their backs on each hit (Bear have an extra attack damage bonus against most infantry instead)
  • A more realistic unit-counters system, rather than just having rock-paper-scissors (for more information, take a look at my PalMz' - Unit-Counters Mod)
  • Armor upgrades up to +6 points from base value, giving more durable late-game fights
  • Weak early-game units gets more power from both the second and third attack-and-armor upgrades
  • Stronghold and Fortress of Mordor level-upgrades are a bit more costy in both time and resources
  • All buildings have 25% more health, but there are a few units that have some extra bonus against buildings

I have also found a crazy method for making AI bots send massive forces, "Fate of Savage" mod. That works by implementing almost all the campaign characters and making them cost 1 fate point and build in only 10 seconds. You have to add a bunch of fate-boosting Place of Powers in an inaccessible corner of a map, only letting them to control those. It works well, actually!

So, shall we to test this mod together? I live in the UTC +1 timezone, but my current private daily rhythms is actually about 6 hours later, like UTC +7. Tongue Voice-chatting would be really nice.

On the other hand; if you even dare to play this currently-painfully unstable mod with lots of issues by yourself; I won't prevent you! Send me a PM to get the latest version of total madness! Wink Oh come on... don't you worry! I am online regularly, checking for updates on this WOTR forum page Smiley
« Last Edit: February 16, 2017, 11:06:17 pm by PalMz17 » Logged
carn solus
Posts: 1

« Reply #1 on: March 05, 2017, 12:11:54 am »

I like a lot of the ideas here
unfortunately, I'm working on my own mod and I'm otherwise pretty busy
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