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Author Topic: Map Addon Project!!!  (Read 8788 times)
earnolmartin
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« on: January 27, 2007, 08:16:22 pm »

If there are any programmers around here, would it be possible to make addon maps for this game?  If so, would anyone be interested in working on a map project? 

I'd really like some maps, but I don't know a lot about programming... at least, not just yet.
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pagosapunk
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« Reply #1 on: April 24, 2009, 05:31:54 pm »

do you know what language this is programmed in ?
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earnolmartin
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« Reply #2 on: April 26, 2009, 11:26:01 am »

Probably German or Dutch.  I think Software2000 was Dutch...
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pagosapunk
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« Reply #3 on: April 26, 2009, 06:31:55 pm »

lol

I mean programming language

=]
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earnolmartin
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« Reply #4 on: April 27, 2009, 03:35:22 pm »

lol

I mean programming language

=]

Oh.  lol  Grin  I have no idea.  Decompile it trying c or c+?
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pagosapunk
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« Reply #5 on: April 27, 2009, 05:39:14 pm »

I've never actually worked with c+...

I should learn it

ha
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earnolmartin
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« Reply #6 on: April 27, 2009, 11:02:45 pm »

I've never actually worked with c+...

I should learn it

ha

I'm going to learn C and C++ in college; at least, that's my goal. 
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pagosapunk
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« Reply #7 on: April 28, 2009, 07:35:31 am »

cool cool

I gotta take an html/css class next semester

but I already know those codes fluently

so I could maybe convince the teacher to teach me those instead

ha

=]
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wkw427
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« Reply #8 on: June 21, 2009, 02:45:00 pm »

http://www.lightstorm3d.com/portfolio/html_en/pc2_makingof1.htm
http://www.lightstorm3d.com/portfolio/html_en/pc2_makingof2.htm

Sadly, no ideas about how to make a map. It looks like the maps in the game are very high quality 2d images with 2d images of buildings on it, and with character sprites on it =\
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phazzy
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« Reply #9 on: December 22, 2009, 08:46:11 am »

Hi! I'm a software programmer with experience in C/C++, Java, ASP.NET and more. Without a map generator from the game producer, one can't create a map that can be played in the game. Because, behind the scenes, almost every drawing on that map is an object with alot of properties and methods, and you must have the original code to at least try to understand how a map is embedded into the game engine.
Of course it will be great to have a map generator Smiley
Cheers!
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